General:
-
Optimized (0.00ms idle, and 0.01ms on use, less than 1 MiB ram usage regardless of frameworks)
-
Multi Framework support ESX/Ox/QBCore/QBox
-
Fully secure, no more having to worry about cheaters giving themself money!
-
Fully translatable (english translation included)
-
Build in brand new fuel system utilizing statebags meaning that the sync is now next level.
-
Multi fuel types system, which can give different effects
-
Able to have a driver and someone fuel the vehicle at the same time.
-
Chance for vehicles to blow up IF being refilled while engine is running.
-
Fully synced Nozzles and Ropes
Gas Stations:
-
Admins can create/modify stations while ingame.
-
Integrated Gas stations logs to see everything the employees are doing.
-
Build in society fund for the gas stations.
-
Build in job system for gas stations.
-
Able to change prices per fuel pump
-
Upgrades per fuel pump
-
Oil tanks that can be purchased and upgraded to carry more oil.
Oil Rigs:
-
Oil Rigs are synced across all players
-
Oil Rigs comes with synced animation to reflect speeds
-
Oil Rigs comes with build in storages
-
Oil Rigs have 2 build in crude oils (Low and High) quality!
-
Oil Rigs can be placed by admins
-
Players can transfer access to each rig
Oil Fields:
-
Oil field Controllers (Storage, Distillery and Blending Pool)
-
Storage have unlimited storage for oil rig crude oils and gasoline
-
Configurable recipes to deter main rates and gasoline types
-
Able to extract gasolines into barrels to be used for gas stations
-
Synced sounds for player making fuel
Dependencies:
- Ox Lib,
- OxMysql
- QBox/QB/ESX/OxCore
- Ox Inventory
- Renewed Lib
- Ox Target
Documentation: Here